SPACE ATLAS VR

An immersive guide to space
and space exploration

Available now on Meta Quest 2 and 3

Support our crowdfunding
from October 23rd, 2024

SPACE ATLAS VR

An immersive guide to space and space exploration

Available now on Meta Quest 2 and 3

Support our crowdfunding
from October 23rd, 2024

Space Atlas VR is an edutainment experience focused on space and space exploration. With Space Atlas VR, the user can travel through the Solar System; visit the surface of the Moon, Mars, and other celestial bodies; interact with detailed maps of the nearby stars and known exoplanets; examine the 3D models and mission timeline of various space exploration systems. Space Atlas VR provides access to accurate and detailed information about the most fascinating topic in the universe through an intuitive and immersive user interface.

Our objective is to develop the next generation edutainment tool, leveraging the strengths of Virtual Reality to offer an engaging and effective learning tool to space enthusiasts. In the coming months, Space Atlas VR will continue to evolve and expand its contents to become ever more relevant and comprehensive.

Space Atlas VR is organized into three chapters:
  • Earth
    Explore our planet as seen from space, view the dataset generated by earth observation missions, learn about the artificial satellites orbiting it, and discover details about our Moon.
  • Solar System
    Experience an accurate 3D model of our solar system, with the positions and movements of each celestial body based on NASA data. Visit these bodies and delve into the technical details of exploration missions.
  • Universe
    Immerse yourself in a series of cosmic scenes, including an accurate 3D map of all stars within 30 light-years of the Sun, a detailed representation of our galaxy - the Milky Way - and a comprehensive 3D map of known exoplanets.

Space Atlas VR is designed to provide a highly immersive, intuitive, and informative Virtual Reality experience by leveraging the strengths of Meta Quest 2 and Quest 3.

Its user interface is optimized for both hand-tracking and controllers, while the graphics and sounds take full advantage of the hardware capabilities. In the coming months, we plan to add support for multiple languages and the option to explore the Atlas together with other users (in a master-slave configuration).

Space Atlas VR is made in Unity, one of the most advanced development tools for VR/AR experiences. 3D models are developed and/or optimized in Blender, an incredibly powerful and flexible open-source software. Music and sounds are managed through Wwise, an amazing tool for interactive audio.

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Crowdfunding Campaign

We have self-financed the development of Space Atlas VR since the project's kick-off in October 2022. Our tiny but dedicated team has managed to build a demo version containing all the core functionalities and main environments envisioned for the Space Atlas VR experience. The positive feedback from early users of the demo, first made available on the Meta App Lab at the end of January 2024, reinforced our belief that Space Atlas VR can be highly engaging and interesting for a wide audience. Now more than ever, we aim to create an immersive and interactive VR experience that brings space exploration, astronomy, and science to life like never before.

To fully realize our vision, a lot of work still needs to be done. The user interface and interactions must be refined, the graphics need to be polished and further optimized, music and sounds need to be integrated throughout the experience, and, most importantly, a substantial amount of scientific and technical content still needs to be added.

This is where we need your help!

To accelerate the development process and enrich Space Atlas VR with all the ideas we have in mind, we have decided to launch a crowdfunding campaign on Kickstarter. By supporting our campaign, you will help us create a cutting-edge educational tool that can inspire and educate about the wonders of space.

Space Atlas VR crowdfunding campaign will be hosted on Kickstarter,
from October 23rd to November 23rd.
Our main objective is to release the first full version of Space Atlas VR by February 2025 and the associated crowdfunding goal is € 25,000.
Exceeding this first goal would allow our team to integrate additional features, like multi language and multiplayer support. As a backer, you will not only get early access to the experience but - according to your pledge level - have the opportunity to shape its development and receive exclusive rewards.
Complete the first edition of Space Atlas VR
This will include additional exploration missions, more scientific missions, and expanded data about the various bodies in the Solar System. The experience will also be polished, user-friendly, and optimized for performance. Release is planned for January 2025.
Add the new “Key Concepts” chapter
This chapter will feature immersive and interactive explanations of key concepts related to Space and Space Exploration, such as the Big Bang, the search for extraterrestrial life, and the formation of the Solar System.
Integrate multi-language support
All content (texts and voices) will be translated into four additional languages: Italian, Spanish, French, and German. This will make Space Atlas VR accessible to many more kids and adults around the world. Additional languages could be added later on.
Develop the Space Quiz
As an edutainment experience, Space Atlas VR will benefit from an interactive and entertaining way to assess users' knowledge of its technical and scientific content. This is why we want to add the Space Quiz.
Integrate multi-user support
Allowing multiple users to explore the Space Atlas together, in a master-slave configuration, will make Space Atlas VR a valuable educational tool in any classroom setting or even among family and friends.

Join us on this exciting journey to bring Space Atlas VR to life.
Together, we can build a new tool to explore the cosmos.

Roadmap

October 2022

Project Kick-Off

October 2022
May 2023

Completion of main environment prototypes

May 2023
October 2023

UX/UI design finalized

October 2023
January 2024

First Demo version released on App Lab

January 2024
February - July 2024

Regular updates to the Demo

February - July 2024
August 2024

Early access program begins

August 2024
October-November 2024

Crowdfunding Campaign

October-November 2024
February 2025

Official release of Space Atlas VR

February 2025

Team

Jacopo Gottlieb Lead design and content editor
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Born in Genoa (Italy) in the late 70s, telecommunication engineer with a master in space exploration systems and a MBA.
Work experience in IT, space systems engineering and project management.
Davide Manfredini Graphic lead
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Born in Reggio Emilia (Italy) in the late 90s. Vocational training in 3D graphics and coding for VR and AR experiences. Gifted chess player and passionate volleyball practitioner.
Space Atlas VR is his first major professional project.
Simone Filippini Coding lead
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Born in Lugo, nearby Ravenna (Italy), in the early 2000s. Vocational training in 3D graphics and coding for VR and AR experiences. He plays Basket and Magic equally well.
Space Atlas VR is his first major professional project.
Christian Bar Senior technical consultant
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Born in Turin (Italy) in the early 80s, computer scientist with an very long experience in VR applications. Lego and food are his weak points.
He supports Davide and Simone when the need arises.

PROJECT DETAILS

key features

  • Solar System Simulator

    Solar System Simulator

    An accurate simulation of the planetary bodies orbiting around our Sun, powered by NASA data.
  • Virtual Globe

    Virtual Globe

    An experimental 3D interface to explore a selection of Earth’s natural and man-made landmarks.
  • Hand-tracking Optimized

    Hand-tracking Optimized

    The entire Altas is optimized for hand-tracking to provide an intuitive and immersive user experience.
  • Extraterrestrial Surfaces

    Extraterrestrial Surfaces

    Immersive reconstructions of the surfaces of the Moon, Mars, Venus and Saturn’s satellite Enceladus.
  • Space Systems’ Models

    Space Systems’ Models

    Interactive 3D models of key space systems such as the James Webb Space Telescope, Mars Rover Perseverance, and the International Space Station (ISS).
  • In-app Camera

    In-app Camera

    The virtual camera allows users to take pictures and selfies anywhere inside the Atlas.
  • Immersive 3D Maps

    Immersive 3D Maps

    Detailed 3D maps of nearby stars, known exoplanets, and the galaxies composing the Local Group.

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  • Studying Exoplanets

    Studying Exoplanets

    An accurate 3D map of known exoplanets based on data generated by ground and space-based observatories.
  • Exploring Mars

    Exploring Mars

    A detailed reproduction of Mars' surface, an interactive model of its internal structure and the ability to visit the area explored by the NASA Perseverance rover.
  • Visiting the Moon

    Visiting the Moon

    A reproduction of the Apollo 11 landing site, with the possibility of visiting the Lunar Excursion Module (LEM).

news

  • poster

    Ver 0.22 Released

    16.06.2024
    Main improvements of this version:
    • Interactive 3D models of the following space systems: ISS, GPS, Hubble ST, Herschel, James Webb ST, and Perseverance.
    • Minor bodies added to the Solar System Simulator: Halley Comet, Ryugu, Arrokoth, Bennus and Didymos asteroids.
    • Usability enhancements to the Virtual Globe, In-App Camera and Gallery.
    Space Atlas VR (2023 | 0.22) is available for free on the Meta App Lab
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    Website Online

    26.07.2024
    The Space Atlas VR website is finally online. It will be updated regularly to provide additional information about our VR experience as it expands and evolves in the next weeks and months. Stay tuned.
    You can follow us on Facebook, Instagram and X/Twitter.
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    Crowdfunding Approaching

    25.07.2024
    The Crowdfunding campaign for Space Atlas VR will run from October 23rd to November 23rd. The objective of the campaign is to gather the resources to complete the development of the experience, adding as many new contents as possible. Details about PLEDGES and associated rewards will be revealed by the end of August.